Friday, 6 July 2012

Perfect World Review


Perfect World is an MMORPG that mixes beautiful landscapes and even a in-depth customization system that truly makes your character an avatar that you can say "this is me in a game!" The wonderful thing though about the game is that even if the people behind Perfect World know that the detailed customization would be the game's prime selling point, they made sure that there are a lot of things you can enjoy.
A few quirky examples  is that your character can flirt with other players, kiss them and even lift them up and carry them wherever you choose to bring them. Of course the first and most important factor for these quirks is the entertainment you get (of course who wouldn't want to kiss a foxy-fox lady if you know what I mean) some may even have practical use.  For example lifting other players up and carrying them could help in questing, especially for those quests where you would need to reach areas that normally are in accessible through normal means, you can practically bring the person in need to the area just by lifting the person up and bringing them to the designated place.


There are multiple classes:



Archer – Archers are capable of dealing physical damage to their opponents from a safe distance. They have extremely high accuracy and critical hit chance, but low hit points and limited melee capabilities.


Assassin – Assassins are fragile but deadly. They specialize in dealing large amounts of damage to their opponents as quickly as possible. They have some of the highest DPS (Damage per second) in the game and access to powerful DoT attacks. Their weaknesses include very low hit points and weak physical defense.


Barbarian – Barbarians are powerful tanks that excel in absorbing damage. They are great front line fighters and can transform into tigers to increase increase their movement speed. They have very high hit points, high physical defense and powerful AOE skills. Their weaknesses include low accuracy and weak magical defense.


Blademaster – Blademasters are powerful melee characters with access to a wide variety of skills, making them one of the most varied classes in Perfect World. They have numerous stun skills and powerful AOE attacks, but low magic defense and limited single target damage output.


Cleric – Clerics have access to wide variety of healing and supportive skills making them extremely valuable in groups. They have powerful healing spells and access to some decent offensive magic, but the are fairly weak in PvP and cannot deal as much damage as some of the other classes.


Psychic – Psychics are an interesting utility class in Perfect World, as their spells largely revolve around buffs, defbuffs and hexes. They do have access to some offensive magic, but cannot deal nearly as much damage as wizards.


Venomancer - Venomancers are a unique type of caster class with pet taming abilities. They have access to offensive poison spells and debuffs. They are easily the best soloing class in the game because of their pets, but like other casters, they have low hit points.


Wizard - Wizards are the primary offensive spell casting class in Perfect World. They are capable of dealing the most damage in the game and have access to powerful AoE spells, but have very low hitpoints and slow movement speed.


Mystic – A hybrid offensive and defensive magic user. Mystics have access to some powerful direct damage spells but also useful heal over time spells. They can summon pets to fight along side themselves as well.


Seeker – A powerful melee oriented class which wields a large two handed blade. They have access to numerous nature spells and can cast some offensive magic.





Pros:
- The amount of customization allowed for players is in-depth
- Creating your own armors and items can be an addicting task
- Each race is has its own special attribute exclusively for each race.



Cons:
- The game would find it hard to run in less powerful computers
- The game may be too elegant for the taste of the general public
- Passing through densely populated areas can be too much trouble especially if they flock around important NPCs.













No comments:

Post a Comment